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AI Insights · Timothy · April 2024

Top 5 Gacha Games on iOS in Sweden: Q1 2024

Discover how the top 5 gacha games performed on the iOS platform in Sweden during the first quarter of 2024, with insights into their weekly downloads, revenue, and active users.

Top 5 Gacha Games on iOS in Sweden: Q1 2024

During the first quarter of 2024, the top 5 gacha games on the iOS platform in Sweden demonstrated varied performance across key metrics. Below is a detailed overview based on Sensor Tower data.

Last War:Survival by FirstFun experienced significant fluctuations in weekly revenue, starting at around $10.7K in early January and peaking at approximately $44.1K in the last week of March. Weekly downloads showed a peak in mid-January at 13.7K but declined to around 4K by the end of the quarter. Weekly active users also saw a peak in mid-January at 18K, with a notable increase to 13.2K by the end of March.

Whiteout Survival from Century Games Pte. Ltd. maintained a consistent revenue stream, beginning with $32.5K in early January and ending with $44.6K in late March. Downloads were relatively stable, ranging from 2.2K to 4.6K throughout the quarter. Weekly active users remained steady, fluctuating between 11.2K and 14.2K.

Epic War:Collect Balls by Genesis Network showed a gradual increase in weekly revenue, starting at a modest $39 in mid-January and rising to approximately $2.3K by the end of March. Downloads peaked at 7.5K in the last week of March, while weekly active users increased from 610 in mid-January to over 12K by the end of the quarter.

Hero Clash: Playtime Go from 9z Games(HK) saw a significant increase in revenue, starting at $122 in early January and reaching $3.4K by mid-February. Downloads peaked at 7.3K in late January but dropped to around 1.2K by the end of March. Active users followed a similar trend, peaking at 7.8K in late January and stabilizing at 6.3K by the end of March.

8 Ball Pool™ by Miniclip.com maintained a steady performance with weekly revenue starting at $5.5K in early January and peaking at $7.4K by the end of March. Weekly downloads fluctuated around 1.5K to 2K. The game enjoyed a robust number of active users, consistently around 45K to 47K throughout the quarter.

For more detailed insights and data on mobile app performance, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024